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Re: [PATCH 02 of 12] Win32: non-ASCII names support in "include" with wildcards

Sergey Kandaurov
February 22, 2023 10:50AM
> On 19 Feb 2023, at 21:18, Maxim Dounin <mdounin@mdounin.ru> wrote:
>
> Hello!
>
> On Fri, Feb 17, 2023 at 06:53:11PM +0400, Sergey Kandaurov wrote:
>
>>> On 13 Jan 2023, at 01:35, Maxim Dounin <mdounin@mdounin.ru> wrote:
>>>
>>> # HG changeset patch
>>> # User Maxim Dounin <mdounin@mdounin.ru>
>>> # Date 1673548899 -10800
>>> # Thu Jan 12 21:41:39 2023 +0300
>>> # Node ID d05c0adf5890aecc68ce8906ef19ca07502ed071
>>> # Parent 60d845f9505fe1b97c1e04b680523b790e29fdb1
>>> Win32: non-ASCII names support in "include" with wildcards.
>>>
>>> Notably, ngx_open_glob() now supports opening directories with non-ASCII
>>> characters, and pathnames returned by ngx_read_glob() are converted to UTF-8.
>>>
>>> diff -r 60d845f9505f -r d05c0adf5890 src/os/win32/ngx_files.c
>>> --- a/src/os/win32/ngx_files.c Thu Jan 12 21:41:30 2023 +0300
>>> +++ b/src/os/win32/ngx_files.c Thu Jan 12 21:41:39 2023 +0300
>>> @@ -546,14 +546,27 @@ ngx_open_glob(ngx_glob_t *gl)
>>> {
>>> u_char *p;
>>> size_t len;
>>> + u_short *u;
>>> ngx_err_t err;
>>> + u_short utf16[NGX_UTF16_BUFLEN];
>>>
>>> - gl->dir = FindFirstFile((const char *) gl->pattern, &gl->finddata);
>>> + len = NGX_UTF16_BUFLEN;
>>> + u = ngx_utf8_to_utf16(utf16, gl->pattern, &len, 0);
>>> +
>>> + if (u == NULL) {
>>> + return NGX_ERROR;
>>> + }
>>> +
>>> + gl->dir = FindFirstFileW(u, &gl->finddata);
>>>
>>> if (gl->dir == INVALID_HANDLE_VALUE) {
>>>
>>> err = ngx_errno;
>>>
>>> + if (u != utf16) {
>>> + ngx_free(u);
>>> + }
>>> +
>>> if ((err == ERROR_FILE_NOT_FOUND || err == ERROR_PATH_NOT_FOUND)
>>> && gl->test)
>>> {
>>> @@ -561,6 +574,8 @@ ngx_open_glob(ngx_glob_t *gl)
>>> return NGX_OK;
>>> }
>>>
>>> + ngx_set_errno(err);
>>> +
>>> return NGX_ERROR;
>>> }
>>>
>>> @@ -570,18 +585,10 @@ ngx_open_glob(ngx_glob_t *gl)
>>> }
>>> }
>>>
>>> - len = ngx_strlen(gl->finddata.cFileName);
>>> - gl->name.len = gl->last + len;
>>> -
>>> - gl->name.data = ngx_alloc(gl->name.len + 1, gl->log);
>>> - if (gl->name.data == NULL) {
>>> - return NGX_ERROR;
>>> + if (u != utf16) {
>>> + ngx_free(u);
>>> }
>>>
>>> - ngx_memcpy(gl->name.data, gl->pattern, gl->last);
>>> - ngx_cpystrn(gl->name.data + gl->last, (u_char *) gl->finddata.cFileName,
>>> - len + 1);
>>> -
>>> gl->ready = 1;
>>>
>>> return NGX_OK;
>>> @@ -591,40 +598,25 @@ ngx_open_glob(ngx_glob_t *gl)
>>> ngx_int_t
>>> ngx_read_glob(ngx_glob_t *gl, ngx_str_t *name)
>>> {
>>> - size_t len;
>>> - ngx_err_t err;
>>> + u_char *p;
>>> + size_t len;
>>> + ngx_err_t err;
>>> + u_char utf8[NGX_UTF16_BUFLEN];
>>
>> Mixing UTF16-specific macro with u_char utf8[] looks suspicious.
>
> That's just some preallocated buffer size. If it feels better, a
> separate macro can be used instead. This will also make it
> possible to fine-tune the buffer:
>

I don't have a strong position here, just caught my eye.
Feel free to commit the version you prefer.

> diff -r aca8812f2482 src/os/win32/ngx_files.c
> --- a/src/os/win32/ngx_files.c Sat Feb 18 12:58:54 2023 +0300
> +++ b/src/os/win32/ngx_files.c Sat Feb 18 13:05:34 2023 +0300
> @@ -10,6 +10,7 @@
>
>
> #define NGX_UTF16_BUFLEN 256
> +#define NGX_UTF8_BUFLEN 512
>
> static ngx_int_t ngx_win32_check_filename(u_char *name, u_short *u,
> size_t len);
> @@ -601,7 +602,7 @@ ngx_read_glob(ngx_glob_t *gl, ngx_str_t
> u_char *p;
> size_t len;
> ngx_err_t err;
> - u_char utf8[NGX_UTF16_BUFLEN];
> + u_char utf8[NGX_UTF8_BUFLEN];
>
> if (gl->no_match) {
> return NGX_DONE;
> @@ -632,7 +633,7 @@ ngx_read_glob(ngx_glob_t *gl, ngx_str_t
>
> convert:
>
> - len = NGX_UTF16_BUFLEN;
> + len = NGX_UTF8_BUFLEN;
> p = ngx_utf16_to_utf8(utf8, gl->finddata.cFileName, &len, NULL);
>
> if (p == NULL) {
>
>
>> It may have sense to replace this with dynamic allocation
>> inside ngx_utf16_to_utf8(), similar to ngx_read_dir() 1st call,
>> or use NGX_MAX_PATH.
>
> Much like in other functions in this file, the idea is to avoid
> dynamic allocations in most cases by providing an easy to
> implement stack-based buffer. The approach used in ngx_read_dir()
> is more complex since the result of the conversion needs to be
> maintained between calls (to be available via the ngx_de_name()
> macro). For ngx_read_glob(), a better approach might be to
> combine conversion buffer and the final glob() result buffer
> (which also includes directory name, and currently allocated on
> each ngx_read_glob() call). Though I don't think it worth the
> effort, especially given that ngx_read_glob() is only used during
> configuration parsing.
>
> As for NGX_MAX_PATH, it does not look like a good replacement for
> a number of reasons. In particular, a) it might be incorrectly
> interpreted as a place when only paths up to MAX_PATH are
> supported, b) MAX_PATH on win32 is in characters, while the buffer
> in question is in bytes (and to be used for UTF-8), so it is no
> better than NGX_UTF16_BUFLEN.
>

Agree.

>>>
>>> if (gl->no_match) {
>>> return NGX_DONE;
>>> }
>>>
>>> if (gl->ready) {
>>> - *name = gl->name;
>>> -
>>> gl->ready = 0;
>>> - return NGX_OK;
>>> + goto convert;
>>> }
>>>
>>> ngx_free(gl->name.data);
>>> gl->name.data = NULL;
>>>
>>> - if (FindNextFile(gl->dir, &gl->finddata) != 0) {
>>> -
>>> - len = ngx_strlen(gl->finddata.cFileName);
>>> - gl->name.len = gl->last + len;
>>> -
>>> - gl->name.data = ngx_alloc(gl->name.len + 1, gl->log);
>>> - if (gl->name.data == NULL) {
>>> - return NGX_ERROR;
>>> - }
>>> -
>>> - ngx_memcpy(gl->name.data, gl->pattern, gl->last);
>>> - ngx_cpystrn(gl->name.data + gl->last, (u_char *) gl->finddata.cFileName,
>>> - len + 1);
>>> -
>>> - *name = gl->name;
>>> -
>>> - return NGX_OK;
>>> + if (FindNextFileW(gl->dir, &gl->finddata) != 0) {
>>> + goto convert;
>>> }
>>>
>>> err = ngx_errno;
>>> @@ -637,6 +629,43 @@ ngx_read_glob(ngx_glob_t *gl, ngx_str_t
>>> "FindNextFile(%s) failed", gl->pattern);
>>>
>>> return NGX_ERROR;
>>> +
>>> +convert:
>>> +
>>> + len = NGX_UTF16_BUFLEN;
>>> + p = ngx_utf16_to_utf8(utf8, gl->finddata.cFileName, &len, NULL);
>>
>> Note that passing utf8 off the stack can result in an attempt to free
>> the stack pointer inside ngx_utf16_to_utf8() on NGX_EILSEQ.
>
> Yes, thanks, this shouldn't be a problem with the
> ngx_utf16_to_utf8() already fixed based on the 1st patch comments.
>
>>> +
>>
>> Nitpicking: there (and in subsequent patches) you're starting to add
>> an empty line after ngx_utf16_to_utf8(); it's not in the 1st path.
>
> In the first patch there is an empty line before the
> ngx_utf16_to_utf8() call, which somewhat balance things. Either
> way, added an empty line there as well.
>
> [...]
>

--
Sergey Kandaurov
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Subject Author Views Posted

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Re: [PATCH 03 of 12] Win32: non-ASCII directory names support in ngx_getcwd()

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Re: [PATCH 03 of 12] Win32: non-ASCII directory names support in ngx_getcwd()

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Re: [PATCH 03 of 12] Win32: non-ASCII directory names support in ngx_getcwd()

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Re: [PATCH 01 of 12] Win32: non-ASCII names support in autoindex (ticket #458)

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Re: [PATCH 01 of 12] Win32: non-ASCII names support in autoindex (ticket #458)

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Re: [PATCH 01 of 12] Win32: non-ASCII names support in autoindex (ticket #458)

Sergey Kandaurov 118 February 22, 2023 10:40AM

[PATCH 02 of 12] Win32: non-ASCII names support in "include" with wildcards

Maxim Dounin 146 January 12, 2023 04:40PM

Re: [PATCH 02 of 12] Win32: non-ASCII names support in "include" with wildcards

Sergey Kandaurov 142 February 17, 2023 09:54AM

Re: [PATCH 02 of 12] Win32: non-ASCII names support in "include" with wildcards

Maxim Dounin 162 February 19, 2023 12:20PM

Re: [PATCH 02 of 12] Win32: non-ASCII names support in "include" with wildcards

Sergey Kandaurov 120 February 22, 2023 10:50AM

[PATCH 04 of 12] Win32: non-ASCII directory names support in ngx_create_dir()

Maxim Dounin 150 January 12, 2023 04:40PM

Re: [PATCH 04 of 12] Win32: non-ASCII directory names support in ngx_create_dir()

Sergey Kandaurov 137 February 17, 2023 10:14AM

[PATCH 05 of 12] Win32: non-ASCII directory names support in ngx_delete_dir()

Maxim Dounin 127 January 12, 2023 04:40PM

Re: [PATCH 05 of 12] Win32: non-ASCII directory names support in ngx_delete_dir()

Sergey Kandaurov 126 February 17, 2023 10:14AM

[PATCH 06 of 12] Win32: reworked ngx_win32_rename_file() to check errors

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[PATCH 07 of 12] Win32: reworked ngx_win32_rename_file() to use nginx wrappers

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[PATCH 09 of 12] Win32: non-ASCII names support in ngx_rename_file()

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[PATCH 08 of 12] Win32: non-ASCII names support in ngx_delete_file()

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[PATCH 12 of 12] Win32: non-ASCII names in ngx_fs_bsize(), ngx_fs_available()

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Re: [PATCH 11 of 12] Win32: fixed ngx_fs_bsize() for symlinks

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Re: [PATCH 11 of 12] Win32: fixed ngx_fs_bsize() for symlinks

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Re: [PATCH 11 of 12] Win32: fixed ngx_fs_bsize() for symlinks

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Re: [PATCH 11 of 12] Win32: fixed ngx_fs_bsize() for symlinks

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